﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Data : MonoBehaviour
{
    /* 存放游戏数据 */
    public static int score = 0 // 得分
                    , life = 3; // 生命
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
